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Super Monkey Ball: Banana Blitz (Wii) | 
enlarge | From: Sega Category: Video Games
List Price: £39.99 Buy New: £12.31 You Save: £27.68 (69%)
New (24) Used (6) from £9.99
Rating: 20 reviews Sales Rank: 1718
Platform: Nintendo Wii Genre: arcade-games Rating: To Be Announced Media: Video Game Age: 3 - 18 years Shipping Weight (lbs): 0.3 Dimensions (in): 7.4 x 5.4 x 0.6
EAN: 5050053017666 ASIN: B000IMFNO8
Release Date: December 8, 2006 Availability: Usually dispatched within 1-2 business days Condition: BRAND NEW SEALED
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| Editorial Reviews:
Amazon.co.uk Review: In a nutshell: The monkeys are back to put the Wii Remote though its pacing, with more puzzles, more features, more party games and, most importantly, more fun (and bananas).The lowdown: They're monkeys, they're trapped in giant hamster balls and, unlike the recent Super Monkey Ball Adventure, they're super. This is Super Monkey Ball 3 in all but name, with the same mix of single player puzzles and party games as the original two games. As before the puzzle levels simply have you trying to navigate your monkey through a maze without falling off, except you don't control the ball itself but tilt the whole game world around it. The big difference now of course is that get to use the Wii Remote, which is perfect for the extremely subtle movements necessary for game. New features include a jump command (either the 'A' button or by actually flicking the controller upwards) and a number of boss battles that will test your monkey-in-a-ball controlling skills to the limit. Most exciting moment: As well as seeing the return of party game favourites such as Monkey Target and Monkey Race, Banana Blitz also features brand new concepts such as Monkey Fencing (where you jab into the screen with your remote) and Monkey Hurdles (where you have to pump the Remote up and down as if you were running). There are 50 party games in total and all use the Remote in a different way. Since you ask: Sega have said that all the characters from the previous games will make an appearance in the new game. There are also new ones planned too, including a female monkey named YaYa and a new simian scientist character. The bottom line: Super monkeys return to form in their biggest game yet. -HARRISON DENT
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| Customer Reviews: Read 15 more reviews...
A nice Monkey game from Sega. December 28, 2006 8 out of 8 found this review helpful
A follow up to super monkey ball adventure, and it's on of my top 3 wii games at the moment. Super Monkey Ball:Banana Blitz is great. The first world is plain easy. Then Sega cuts the barriers down to size, making them smaller [and to mention easier to bounce, tumble off the 'tray'], and making you laugh at yourself for no reason. Then punch yourself. With 8 worlds and 8 levels [complete with bonus and boss levels], to keep you going. The level design is a more cartoony look now, which I noticed after a few terrifying leaps of FALL OUT!s. The music is kinda amusing. If not that tiny bit anoying. [Example:Turn the Wii on. Go to disc channal, pop the disc in, and there's do do do, do do do, do do do do doo! and repeat.] Some of it is plain catchy.
The minigames are... Great! Some have got ideas from other games, [Hammer throw is related to Rayman's Cow throw, but not with a cow.] Hammer throw will have you coming back for more. In my opinion, that is. The minigames are set at the 8 differnet worlds. For some evil reason. Any way it is still good. No unlockables, which is a shame. But with 50 big ones, next morning you will be giddy with sore arms, legs you name it.
Charaters are the same. Mind the've gone into the cartoon machine and changend. They now own houses. You don't see them. Oh well. Here are the charaters: Aiai, MeeMee, Baby- CAME FROM THE FUTURE!, GonGon, And there's 2 more. 2 new ones that is. YanYan and Doctor. Strange thing is YanYan is the only one that has a tail. Sega's gone bonkers.
Gameplay 10/10 Fun Facter:9/10 Last for: as long as your laugh box doesn't break.
Same Monkey, New Tricks November 29, 2006 6 out of 11 found this review helpful
I had only played the original Monkey Ball up to this point in time, so I wouldn't be able to compare the newest addition to the series to anything other than the first. Having played the first, I remember it being one of the most addictive games around. It was easy to pick up, easy to get into, and easy to play with friends, whether it was the single player mode or the fund mini-games. This sequel stays within the same standards, with a new controller to get the job done with.
The game is played simply by rolling around your monkey ball through various courses, each carrying their own set of obstacles. You simply tilt and Wii-mote where you want your monkey to roll. For me, it helped to think that the controller was the actual course, and I was tilting that around instead of actually rolling the ball. Along the courses, you'll also search for bananas in order to get extra lives, and try to complete the course in the shortest time possible. Easy, right? Sure. Until you start getting to the later courses. These are the ones where you will be tearing your hair out in frustration, constantly flying off ledges or running out of time by being to careful. The new controls to the game do not make this any easier. Compared to previous titles, you'll definitly feel like you have much less control of your monkey than you did before, and it does take a bit of getting used to. This has been the topic of much criticism for the game, yet in many ways, it is one of its stronger points. Come on, we still need to play challenging games, remember? You'll be working on a level, going bananas (haha... see what I did there?) before you actually complete it. You'll turn off the console and throw the controller down in anger... only to cool down for five minutes and then say "Okay, I'm ready to give it another go." The challenge is what keeps you coming back for more.
The blitz won't stop there, however. You've still got fifty brand new mini-games to check out and play with your friends. Each mini-game tries to make unique usage of the new Wii-mote, yet with fifty mini-games, you can expect some of them to be major duds, while other ones just simply did not respond to the controller that well. Regardless, get three of your friends together, and you're guaranteed to have a somewhat enjoyable time, and out of so many mini-games, you're bound to find quite a few that will keep you and your friends occupied for a while.
Super Monkey Ball: Banana Blitz proves to be a valuable asset to the Wii launch lineup, despite some minor shortcomings. So if you are looking for an addictive, challenging game to add to your Wii library, MOnkey Ball might be a pretty safe bet.
Brilliant March 30, 2008 1 out of 1 found this review helpful
I was nearly put off this game because I read the other reviews. But because I saw it in the sale and my sister said it was good I bought it and I am so glad I did. There are 50 mini games to choose from and some are harder or last longer than others but then it means my children of 3 and 6 years can join in. But this doesn't mean that adults won't enjoy it too. Definately worth the money.
Great fun! August 8, 2008 I bought this game for my 6 year old daughter, when she first tried to play it she found it dificult to control and I thought that she wouldn't want to play it again. How wrong I was, this has become her favourite Wii game and can keep her amused for hours and me too! It's great to have a game that we can play together and enjoy, we find ourselves shouting or laughing when we fall off a ledge, moving bridge, mushroom or whatever we are trying to move over. Other reviewers have commented that it's rather childish, but it is for ages 7 and up - so if you want a more 'grown up' game, then pick something else, there's a large selection! The controls do take a bit of getting used to but once you do, it's great fun. You have the choice of playing the main game or one of the 50 party games. I notice that another reviewer has stated that they finished the main game a their first attempt!!!! I very much doubt this, they probably meant the first world which is mainly to help you get used to the controls. (It is a bit confusing when the credits come up at the end of each world.) There are 8 worlds which get progressively harder. I have to say that my daughter and I really enjoy playing this game.
Much better than I expected. July 10, 2007 4 out of 5 found this review helpful
I must confess I had my doubts about this game. The first two GameCube classics were always going to be a tough act to follow, and the lousy PS2 sequels proved that it wasn't going to be an easy task.
I bought this game on a whim and was very pleasently surprised. I am even more surprised at how many negative reviews there are beneath this one, as this game, for my part, almost lives up to the original.
It looks great, proving to the naysayers out there that there is a noticable visual difference between the Wii and the older consoles. The designs are very much in keeping with the style of previous outings, as is the layout of the game. The biggest difference is that our blessed monkeys can now jump. This could have been disastrous, but the levels play very much to the advantage of this new development.
The overall control is tough at first, as you use the remote's motion sensor to control the monkeys' movement. Toughness aside, it does feel like a natural progression from the control stick and it does work quite nicely.
Where the game fails is in its overzealous addition of no less than 50 mini games. Some of them are quite fun, but the bulk of them are badly designed and ultimately just not fun. It's a shame that the classic mini games from the first two games have been scrapped, as they could have been interesting with the Wii's technology.
That minor gripe aside, the main game is still fun, kooky, engaging and traditionally frustrating. You could do a lot worse with 30 than buy a copy of this, so give it a shot and decide for yourself.
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