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TNA Impact (PS3)

TNA Impact (PS3)

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From: Midway Games Ltd
Category: Video Games

List Price: £44.99
Buy New: £15.51
You Save: £29.48 (66%)



New (19) Used (15) from £13.75

Rating: 2.5 out of 5 stars 14 reviews
Sales Rank: 2401

Platform: Playstation 3
Genre: action-games
Rating: Suitable for 15 years and over
Media: Video Game
Shipping Weight (lbs): 0.3
Dimensions (in): 6.6 x 5.4 x 0.6

EAN: 5037930110559
ASIN: B0019CGILS

Release Date: September 12, 2008
Availability: Usually dispatched within 1-2 business days

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Customer Reviews:   Read 9 more reviews...

5 out of 5 stars Having played the game at a Midway press conference   August 13, 2008
 7 out of 10 found this review helpful

Having played the game at a Midway press conference, all I can say is I was very impressed.

The gameplay is fluid, and light years ahead of the Smack down vs. Raw series. This game is going to be the best wrestling game since No Mercy on the N64.

The new options are fantastic especially the Ultimate X match, this is by far the best type of match I have ever played on a wrestling game. Lots of the TNA roster put a lot of effort into building this game, both through motion capture (which is obvious from how good the game looks) to the drawing board stage. These young guys like the champion Joe, and AJ Styles are hardcore gamer so know what gamers want, and their influence is clear and certainly paid off.

I would highly recommend this title, even based on the early version I played. I would recommend it no only to TNA fans, and not just WWE fans either (even though there is a lot for you as well with familiar faces such as Kurt Angle, Christian, Booker T, Rhino, Scott Steiner, The Dudley boys (Team 3D), Jeff Jarret, Sting, Christy Hemme and Tomko in the game) But to any fans of fighting games in general. You could even go as far to recommend it to all gamers, even if the fighting genre is not your think you may wish to check out this title because it really is a breath of fresh air, and an all round good game.

You can be confident it will be money ell spent, happy grappling.



5 out of 5 stars Be warned   September 15, 2008
 0 out of 1 found this review helpful

This is a great game but be warned. Many people make the mistake of over hyping it - don't! It doesn't leave up to its hype. Very limited move-sets, limited wrestlers, limited matches, limited weapons, limited customization etc etc etc, you get the gist...its full of limits.

Unfortunately, its only 4 player game is tag but its not even tornado tag - even Ultimate X is 3 player! The controls take getting used to and its more like a fighting game than a wrestling game.

Why a 5* you ask? Because its got potential. Its got an awesome games engine. The graphics are excellent, the audio's great and unlike some wrestling games (WWE) you can actually interrupt moves half way through. Moves are not just targeted onto one. You can dive out of the ring and take down 3 people at once! The games got some fine fine details such as the ability to roll outta the ring whilst lying down, roll around on the floor and tonnes more! Hitting someone feels really nice and the story mode is really cool (as you start in the independent sector - outside of TNA).

I'm really looking forward to them to bring out the urgently needed DLC...the game is awesome, it's just needs a little more time!



4 out of 5 stars TNA worth a gamble?   September 3, 2008
 1 out of 7 found this review helpful

A few home truths about this game (from Wikipedia and game)

29 PLAYABLE superstars - Playable from the start:
Abyss
AJ Styles
Alex Shelley
Booker T
Chris Sabin
Christian Cage
Eric Young
Hernandez
Homicide
Jay Lethal
Jeff Jarrett
Kurt Angle
Rhino
Samoa Joe
Scott Steiner
Sting
Tomko

Locked/Hidden:
Afro Thunder
Brother Devon
Brother Ray
Don West
James Storm
Kevin Nash
Mike Tenay (Unlockable via preorder code)
Robert Roode
Senshi
Shark Boy
Sonjay Dutt
Suicide

8 Differant Matchs - Singles, Tag team, Full Metal Mayhem, Monsters Ball, Ultime X, Fatal Fourway, Submission and falls count anywhere. No six sides of steel match though.

8 Differant Areana's - including the flordia impact zone, Las Vegas, Japan, England and mexcio....with the Impact! Zone having an increased ringside area for play and hot spots for player interaction

It will support up to four players at once on a console, with online support--which includes tournaments--currently standing at one-on-one.




4 out of 5 stars A great game if you're willing to put in the effort   October 2, 2008
When I first got my copy of TNA Impact! I initially felt inclined to agree with the kinds of opinions found in other reviews on this page but having played it for a prolonged period I have found it to be a consistently rewarding and exciting game.

Having been a long time fan of the Smackdown series my first reaction was that Impact!, whilst visually pleasing in its own way, was lacking in features, moves and a lot of the stylistic bells and whistles normally associated with the WWE franchise.

The roster is initially quite limited, with several marquee names such as Abyss and Jay Lethal only becoming available upon completion of story mode and the match types are pretty sparse too. With a few variations of standard one on one, tag, submission and melee matches and only one speciality match (Ultimate X) it all looks decidedly stingy on comparison with the wide ranging options of the WWE product.

Once you get to the matches themselves the stripped down nature of things continues to make itself known. The entrances are truncated to a few seconds, finishing before your character even gets down the entrance ramp, there are no ring announcers, no refs (what's a TNA match without a ref bump?) and all matches are unchangeably set to no DQ by default. Also, if, like me, you have years of Smackdown trained muscle memory the controls aren't instantly intuitive and take a little getting used to. As a result my first few matches saw me button mashing and getting utterly trounced.

So pretty poor stuff on the surface of it then? Well, if you look deeper than the stripped down surface, familiarise yourself with the control system and focus on the all important gameplay then a very compelling and enjoyable game emerges.

Many have criticised this game for the limited and repetitive move sets (and it's true that many characters share moves) but spend a bit of time exploring and you will discover plenty of exhilarating moves to spice up your matches. Experiment a bit when playing as AJ Styles and you'll soon find you have access to most of the mind-blowing aerial and springboard acrobatic moves for which he is famous. It could be argued that those complaining about getting limited results from this game actually aren't putting the effort in and perhaps just aren't very good at it (see Snooker Scott and Dave H, who seem bafflingly confused by the basics).

If you're a fan of TNA's X Division matches (and ROH for that matter) then you should also appreciate the break neck, spot heavy action, especially during the `Free For All' games, where four characters can hurtle recklessly at each other at stunning speed. Its here where Impact! sets itself aside from the Smackdown games and proves itself.

All the missing elements like prolonged entrances, multiple (rarely used) match types and in depth CAW functions amount to so much ephemera when you just concentrate on the gameplay (which is after all the most important thing). It frankly makes the recent Smackdown games seem quite flabby and sluggish.

The story mode is a lot of fun too. The storyline lurches heavily towards Wrestlecrap (no bad thing) and requires you to use the initially limited CAW function to create a character and play through the various levels. The available palette of CAW moves is increased by playing Exhibition matches. The more points you get the more moves you unlock so persist and you'll be rewarded with finishers like The Canadian Destroyer for your character so it's really quite worth the effort.

Is it perfect? Absolutely not. Does it live up to the hype? Far from it. It's a flawed effort with huge potential that suffers from some unforgivable omissions (no Lethal Combination, Scorpion Death Lock or Angle Lock for starters) and whilst it does occasionally leave you pining for those fancy WWE touches it ultimately offers a level of playability and excitement and that no other wrestling game has provided for a long time.



3 out of 5 stars What no titles?...   September 12, 2008
 7 out of 7 found this review helpful

Ok, there are some great things about the game and some not so great so here we go...

Good Points

- Ultimate X is amazing and nicely put together
- Good Roster
- Brilliant graphics to rival the WWE Smackdown Vs Raw series of games
- Lots of Arenas

Bad Points

- NO Title Belts
- Very limited move sets
- Dodgy controls to get used to
- Limited match types
- Poor storyline in career mode
- Poor CAW
- No Knockouts (Women Wrestlers)

Overall

Ok so there are more bad points than good. Midway have had over 2 years to create the game and NO titles and limited move AND match types....I mean come on!

The graphics are however pretty damn good, the Ultimate X is there, fantastic roster and some great fun to be getting on with.

Overall I'm gonna give it 3 and a half out of 5. (Wont let me do half a star on the above meter rating.)

Good game, but with over two years to make it....should have been a hell of alot better!

Cheers for reading. Please rate if this helped you in making a decision on buying the game! :)

Taran.


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