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Too Human (Xbox 360)

From: Microsoft
Category: Video Games

List Price: £44.99
Buy Used: £11.45
You Save: £33.54 (75%)



New (17) Used (22) from £11.45

Rating: 3.5 out of 5 stars 37 reviews
Sales Rank: 555

Platform: Xbox 360
Genre: sci-fi-action-games
Rating: Suitable for 15 years and over
Media: Video Game
Number Of Items: 1
Age: 11 - 18 years
Operating System: Xbox 360
Shipping Weight (lbs): 0.3
Dimensions (in): 7.4 x 5.4 x 0.6

MPN: JZ6-00049
UPC: 882224450034
EAN: 0882224450034
ASIN: B000F6Y5IC

Release Date: August 29, 2008
Availability: Usually dispatched within 1-2 business days
Condition: used like new spotless condition complete

Features:
  • Step into the world of Too Human, the next-generation third-person epic action-game from famed developer Silicon Knights
  • As the Cybernetic God Baldur, players are thrust into the midst of an ongoing battle that threatens the existence of mankind
  • An ancient machine presence has forced the God?s hand
  • In the first of a three part trilogy, Baldur is charged with defending mankind from an onslaught of monstrous war machines bent on eradication of human life
  • In Too Human, players are treated to a non-stop barrage of action powered by the seamless integration of melee and ranged firearms combat and fuelled by breathtaking visuals now possible thanks to a powerful combination of the Xbox 360 and the Unreal Engine 3

Similar Items:

  • Gears of War 2 (Xbox 360)
  • Star Wars: The Force Unleashed (Xbox 360)
  • Fable II (Xbox 360)
  • Infinite Undiscovery (Xbox 360)
  • Fable II - Limited Collectors Edition (Xbox 360)

Editorial Reviews:

Product Description
Step into the world of Too Human, the next-generation third-person epic action-game from famed developer Silicon Knights. As the Cybernetic God Baldur, players are thrust into the midst of an ongoing battle that threatens the existence of mankind. An ancient machine presence has forced the God?s hand. In the first of a three part trilogy, Baldur is charged with defending mankind from an onslaught of monstrous war machines bent on eradication of human life.In Too Human, players are treated to a non-stop barrage of action powered by the seamless integration of melee and ranged firearms combat and fuelled by breathtaking visuals now possible thanks to a powerful combination of the Xbox 360 and the Unreal Engine 3. Battles unfold in awesome scale as players engage with vast numbers of enemies.Take it to the next level by playing the entire single player campaign in multiplayer co-op mode via Xbox Live or system link. !






Developer :
Official site :
Minimum age : 12 years
Game setting : Futuristic
Orientation :
Violent : Yes
Multiplayer mode : Yes
Network mode : Yes
Processor :
Memory :
Other :



Customer Reviews:   Read 32 more reviews...

5 out of 5 stars Best Loot-Fest on the 360   September 6, 2008
 9 out of 9 found this review helpful

I'm 80 hours into Too Human now, not bad for a storyline that can be completed in 10-15 hours.

You play the part of Baldur, one of the Aesir 'Gods' charged with protecting mankind. When a mechanical monster decides to visit the local pub to drink some of the patrons blood Baldur gets involved in the quest to hunt him down and see what's making him tick. You're thrown in at the deep end, and during your first mission in the Hall of Heroes you'll experience some neat cutbacks via flashbacks to fill you in on more of the story which will take you through Svartelheim's Ice Forest, a trip to the World Serpent, Hel and back, with some side-trips to cyberspace and Aesir inbetween.

It's basically an action-RPG, but it's definitely not the usual button-mashing you'd associate with games like Champions of North or Baldur's Gate: Dark Alliance. Too Human is unique in the genre for the use of the analogue sticks for combat. Point the right stick in the direction of an enemy and if you're close enough you'll slide in and start to attack. In conjunction with the left stick you can perform several additional moves both on the ground and in the air, on top of which you have a few extra abilities that can be called upon if you've built up enough of your combo meter.

Timing your abilities and building up your combo meter are the key to success, and it took me about 30 hours to get the balance between building up a combo meter quickly and unleashing devastating abilities when they were absolutely tactically necessary rather than wasting them. Herein lies the depth of Too Human's combat: you'll find by the end of the first level that you've got the controls down pat, it's at the start of the second level that the difficulty ramps up and you have to start using them effectively, which catches a lot of people out.

On the RPG side of things, it's all about the 'phat lewt' and the stats, and there are oodles of both to be getting on with. Inventory management is simplified by being able to instantly 'salvage' different ranks of loot into Bounty, the ingame currency. There are several ranks of equipment from common to elite ranging in colour from white, green, blue, purple, orange and red, and some of these armor and weapon pieces come in 'sets' which give added bonuses if you equip them all.

Stat-wise you have not one but two skilltrees, your class skilltree (Berserker, Defender, Bioengineer, Champion and Commando, take your pick), and your alignment skilltree which you access after completion of the first level (human or cybernetic). You get a total of 95 skillpoints to distribute in all of your tree nodes, not enough to max them all out so you have to get selective and choose a path, which basically leads to 30 variants of main classes, which can be tweaked further suit your gameplay.

Affecting both your loot and stats are the Charm system and Runes. Runes can be socketed into your equipment, and there are over 100 types, each affecting stats like ballistic range, strength, dexterity, specific weapon damage, rate of fire and so on. Charms (of which you can equip 2) have to have associated quests completed and appropriate runes inserted before they become active, and at the endgame you get charms that can leech life, destroy whole hordes of enemies in one go, stun, freeze, emp pulse and so on.

For lovers of Norse myth you shouldn't be disappointed by the storyline. All the main characters are there (Thor, Heimdall, Freya, Hod, Loki, Fenrir, Norns, Garm, Hel and so on) although you might be pleasantly surprised by the plot departures from the original verses.

Personally I love the game to bits, I racked up about 200 hours in Two Worlds, a few years in Diablo II, ditto for Final Fantasy XI, WoW, PSU and too many others to mention. Too Human's replayability comes in the form of getting to the level 50 cap using the standard campaign map of variants of the same available after the game's first completion, as well as 2-player online co-op (no systemlink or co-op offline, sorry), as well as frequent trips to the Armor and Weapon shops in Aesir to stock up on fresh runes and to check if there are any nice reds on sale this session.

The most challenging achievement is probably to collect a full 7-piece red set (6 armor pieces and a weapon specific to your class/alignment) as this can literally take you 100s of hours of goblin thwacking troll whacking spider smacking elf attacking obelisk sacking fun. Add in a few timed arenas to check you're up to scratch, secret hidden areas, a kicking battle-music soundtrack (replete with jet engines as percussion) and that 'never sure what's around the next corner' element to the level layouts and you'll be loot hunting well into the small hours.

Highly addictive, hammered by most of the games press, loved by me. 9.5/10.



5 out of 5 stars This game is so much fun   August 7, 2008
 8 out of 13 found this review helpful

I downloaded the demo a while back, not really sure what to expect, as this game has had some mixed previews from the media. All i can say is WOW!

I've played through it over 15 times now, this game is just bags of fun. You can select one of five classes to play as, each specializing in a different style of combat. You have a melee specialist, an air combat specialist, a ranged/gun specialist, the archetypal tank and the healer class.

It is an action RPG, more akin to say diablo than a God of War. It's a loot collectors dream, you can find and upgrade weapons, armour, craft runes and charms. Spec out skill trees, to further specialise in certain combat techniques, give armour bonuses, attack speed ect.

On top of all that the combat is viseral and deep. It seems slightly simplistic at first, a case of just pointing the right stick at an enemy to kill them. However once you learn the advanced combat moves and start linking combos together, there really isn't anything else like it.
It has a bit of a learning curve to master the advanced combat though, but once you do you will be slaughtering Goblins like a pinball God on speed.

This game is going to be one of the best of 2008 IMO, if you haven't already, download the demo and give it a try for youself.



5 out of 5 stars Endless Entertainment and Replayability   October 5, 2008
 1 out of 1 found this review helpful

If you like to play a game which can be completed in a number of diffrent ways, therefore keeping you hooked on it for months on end and will have you reverting back to it after playing the latest installment of whatever, then this is the game for you. Of course, the gameplay is not the greatest of any game ever made (and this should never be bought as a priority over Halo or Zelda) but the sheer amount of time that you can get out of this game will make it one of the best purchases that you can make for the Xbox 360.
First, you will complete the single-player campaign, which can be done in fifteen to twenty hours, if you are fairly proficient and don't rush. Then, however, you will complete it with the other four classes (at the beginning of each campaign you select a class of warrior, each with its own unique style of playing) each of which give a very diffrent experience of the game, taking the total amount of time spent on the game to about eighty to one hundred hours. Then, you will get each of your classes to the maximum level possible (and I have no idea of how long that will take). Even after you've exhausted everything that the single-player campaign has to offer (which is very unlikely, given the ridiculous amount of customization options and peices of equipment availible) then all of the fun is to be had all over again, many times, in co-operative multiplayer.
In conclusion, if you want to know what the maximum amount of entertainment 20-30 can give to you, then this is it.



5 out of 5 stars Forget the press Blinding game!   October 19, 2008
 1 out of 1 found this review helpful

So it all started when I just wanted a game to tide me over until the launch of fable 2, oh yes how good is that gonna be. So I went into Gamestation and nearly didn't buy it as the staff all assured me the game was a load of toss, but just lookin on the back it looked good. So I thought well I can always take it back and trade it in. So I get home expecting to put something else on in about five minutes. Ten hours later oh dear I really should go to bed I have work tomorrow. Think you all know that feeling.

To be honest yes the game itself is not easy, you will die plenty of times, just when you think you've cracked it the enemies seem to get that little bit harder without warning, which does make it all the more fulfilling when you do get it right. The upgrades available for your character are immense there's all the different types of weapons and amour blue prints and obviously the alignment you chose will determine some of the stuff available to you. The game itslf does play pretty good there is the odd moment when the camera angle could have been better but these are few and far between. The combat system I found to be very easy to get on with and as your combo metre grows so does the speed and power of you character. It's a game once you have completed it you will play again maybe continuing with the same character or maybe you'll chose a different class. One word of warning though I can see why people got frustrated with this game if you don't understand how all the combat stratagies work, do as I did and actually buy the game guide and it explains absolutely everything and this made playing the game a lot more enjoyable. The cut scenes and the story to this is actually very good really sucks you into the game. Playing through again with a cybernetic champion (level 26) and already have a human beserker at level 50. If you don't get to grips with this game give it some time and get a game guide because the booklet they give you with the game is far to brief about things, Happy monster mashing!



5 out of 5 stars Diamond in the rough   August 9, 2008
 6 out of 12 found this review helpful

I downloaded the demo of this over XBL and I must admit the first time I played it I wasn't sure about it.
But then once I got my head around the controls (they differ significantly from the standard setup most 3rd person games use), I really got into it!
I've played through th demo about a dozen times now using both the Berserker and the Champion using various weapon and Skill tree combinations, IT ROCKS!
IF you're after the standard 'run around and shoot things' kind of game then maybe this isn't for you, however, if you want a game with oodles of depth and an intersting story, (I can't say great as I haven't played through the whole game), they go for this, you won't be dissapointed.
As with most games, if in doubt play the demo and make up your own mind, everyone is different after all.
HAPPY GAMING!!
:-)


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