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Virtua Fighter 5 (PS3) | 
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| From: Sega Category: Video Games
List Price: £29.99 Buy New: £14.50 You Save: £15.49 (52%)
New (11) Used (8) from £11.85
Rating: 10 reviews Sales Rank: 1596
Platform: Playstation 3 Genre: fighting-action-games Rating: To Be Announced Media: Video Game Age: 11 - 18 years Operating System: Playstation 3 Shipping Weight (lbs): 0.3 Dimensions (in): 6.6 x 5.3 x 0.6
MPN: INL-B00029-UK EAN: 5060138431201 ASIN: B000H61PA6
Release Date: March 23, 2007 Availability: Usually dispatched within 1-2 business days
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Product Description Virtua Fighter 5 raises the bar for console fighting games including all the features fans know and love plus enhanced gameplay mechanics, additional characters and new fighting styles, as well as newly redesigned 3D environments.(p)Virtua Fighter 5 will
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| Customer Reviews: Read 5 more reviews...
another great game from sega February 28, 2007 7 out of 11 found this review helpful
Virtua Fighter 5 does little to improve upon its PS2 predecessor, but it really doesn't need to. Fans of the PS2 game will find two new fighters and improved gameplay and graphics to boot. Cover boy Akira is joined by his entire set of Virtua Fighter 4 peers and newcomers El Blaze and Eileen. El Blaze, a luchadora, uses fancy wrestling moves while Eileen hops around a whole lot and utilizes what I considered cheaper hits than other characters. My personal favorite was the bald monk Lei-Fei.
Fighting is a breeze for newcomers and series vets alike. I can't say how grateful I am for this, because Virtua Fighter 4 wasn't so accessible and as a result I personally didn't appreciate it as much as my critical peers. On the PS3 pad, X serves as a punch button while Circle kicks and Square blocks. The triggers act as shortcuts for combinations of those three buttons, making special moves easier to execute. Combos are simple and flow together well, giving Virtua Fighter 5 a feel that is more similar to Dead or Alive than other fighting games. Fights tend to last longer than in other games, since the default settings require you to win three rounds, not two out of three, but three rounds, meaning close fights extend into five rounds.
Quest Mode is where it's at in this game; the mode is essentially a recreation of the experience of traveling to different arcades and challenging players on a machine. To start you create a profile and choose your preferred character, and then the Quest world is open to explore. There are several different arcades with "players" of different skill levels, so there is a feeling of progression as you go from one arcade to the next, improving in your ranking and piling up wins. Winning matches and tournaments in the different arcades will earn you money and items to customize your character and beef out your profile. Not only is it addictive to collect items and personalize fighters, it's very difficult to stop trying to improve your rank and dominate different arcades.
Unfortunately, Quest mode is the only attention-grabber. The Arcade and Versus modes are very generic and don't offer anything you haven't seen before. There's a VF TV mode, which is entirely worthless-it lets those with HDTVs and HDMI cables appreciate their expensive commodities by watching two CPU-controlled characters battle. Virtua Fighter 5's biggest flaw is its lack of PS3 online play. With Quest mode being such a focus and character customization being a bit part of that, I find the lack of at least some sort of online profiling to be inexcusable on SEGA AM-2's part. After all, A.I. opponents in quest mode don't recreate the tendencies of human players very well, and it isn't even until elite ranks that the CPU becomes difficult or utilizes techniques that force the player to study the fighting system beyond a few different combos.
At least Virtua Fighter 5 shows off the PS3's power for the most part. Arguably there isn't a better-looking game on the system. Every character is fleshed-out-literally, in fact-with detail down to their skin textures and hairstyles. All of the different outfits are colorful and react realistically as the players animate. I was very impressed with the animation in general; Virtua Fighter 5 stands right beside Dead or Alive 4 as the fighter with the most visual fluidity. The only complaint I have from a technical standpoint is that the overall sound of the game is slightly muffled and doesn't blast out of the speakers like I think it should.
Virtua Fighter 5 should be your next PlayStation 3 game if you enjoy fighting games and can deal with its "more of the same, but improved" syndrome. Quest mode could easily have you hooked for thousands of matches and have you searching for band-aids for gamer's thumb. The lack of online play hurts its overall longevity, but perhaps this will be attended to with the Xbox 360 version's summer 2007 release.
This deserves to be the new most popular fighting title April 11, 2007 4 out of 6 found this review helpful
Virtua Fighter has always been the more technically demanding fighting game, with previous versions offering extensive training modes to understand how all the complicated pieces fit together (frames, evading, reversals, throw breaks, etc.). Virtua Fighter 5 does nothing to dumb down the complexity of the series but is slightly more accessible due to certain characters being tweaked.
The excellent Quest mode is still present, providing an environment of "arcades" to learn against AI opponents of different difficulties which - unlike in many fighting games - do actually play in a punishing and human style that serves as an acceptable practice for real opponents. Of course, real opponents are what Virtua Fighter 5 is all about and, with the depth of the game and the fact that it's the first major fighting game on the console, I predict a strong UK scene appearing of PS3 owners battling hard and to a high level with their chosen characters.
While Quest mode is the most exciting and compelling single player mode, the game of course has the standard story/arcade and time attack single player modes too, to complement the fully customisable one-on-one, human-on-human versus battle the forms the core of the package (for me at least, as a competitive gamer).
My only criticism of this PS3 Virtua Fighter 5 is that it lacks the comprehensiveness in training modes that Virtua Fighter 4 Evo had so it's not quite as easy to get up to speed on the subtleties of the game. I hope this will not matter if a lot of people play the game and pass on the detailed knowledge required for truly high level play.
For the serious, competitive gamer, Virtua Fighter 5 is one of the strongest reasons to buy a PS3. For anyone who already owns one, it is the must buy fighting game at the moment.
Virtua Fighter 5 June 15, 2007 3 out of 6 found this review helpful
I have always enjoyed the Martial Arts simulator that is Virtua Fighter, personally the "Fighting genre" was in need of a bar raising title. Recent fighting titles are unfortunately very generic Mortal Kombat Armageddon,where every character is basically the same and the whole special moves which to be honest does not really work well in 3D take Street Fighter EX, Dragonball Z.
But VF5 does the whole package fantastic, I picked up a PS3 literally just for VF5 and along with the little played Resistance that i brought on day one nothing is really worth getting on PS3 just yet, but get some friends around,also taking the time to practice and I give you my word this will be the most played game in your house for weeks.
I'm not going to mention why its great the other reviews here do that just fine, lack of online seems to be a big issue for so many people but truly its not as big once you understand why its not there. Virtua Fighter runs on a unique alga-rhythm in the VF coding, which is for instant translation of button press to on screen motion. so the very split second you press its on screen, which makes online a huge difficulty because any slight lag or difference in communication speed would really unbalance the game and ruin it totally.
if you play a Tekken title then play VF youll see what i mean in terms of the moves happening instantly and then go back to Tekken "just not as responsive" is often just damn painful.
Virtua Fighter July 12, 2007 0 out of 1 found this review helpful
Virtua Fighter is most developed fighting game out there. While the game isnt as popular as it is in Japan. Its ranked as "daddy" of modern fighting games. Anyway carrying on trend the VF5 is just very developed and advanced in combat. A must have for fighting fans on 360 and ps3.
Virtually Fighting October 3, 2007 Sadly not what I expected, it's a lot slower than I'm used to and relied a lot more on learning all the moves and performing counter attacks.
Granted, this makes for a much more strategic beat-em-up, but it also makes for a less user friendly and less jump in and play fighting game. The learning curve is high and it takes a while to get going, you won't be able to progress with simple button bashing, nor will you be able to create some fancy looking moves. I'd suggest picking a character and learning some more of the attacks and blocks to get the most out fo the game before you go jumping in expecting a Tekken style fighter.
This all said, it's not a bad game, well worth playing for those who enjoy a deeper challenge from the norm, it just wasn't what I was expecting.
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