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LittleBigPlanet (PS3)

LittleBigPlanet (PS3)

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From: Sony
Category: Video Games

List Price: £44.99
Buy New: £17.99
You Save: £27.00 (60%)



New (33) Used (11) from £17.99

Rating: 4.5 out of 5 stars 92 reviews
Sales Rank: 4

Platform: Playstation 3
Genre: simulation-games
Rating: Universal, suitable for all
Media: Video Game
Operating System: Playstation 3
Shipping Weight (lbs): 0.4
Dimensions (in): 6.7 x 5.4 x 0.6

MPN: SONY-PS3-LITTLEBIGPLANET
UPC: 711719998853
EAN: 0711719998853
ASIN: B0019CGTXK

Release Date: November 5, 2008
Availability: Usually dispatched within 1-2 business days

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Editorial Reviews:

Amazon.co.uk Review
If you’ve been concerned that the new generation of consoles has had relatively little in the way of new ideas, then LittleBigPlanet should be the game to restore you faith. It’s difficult to describe properly, which is a good thing, because it means it’s very different from the norm.
Peculiar machines like this are the norm in LittleBigPlanet
Although combat is a minor part of the game, there are some huge bosses
Creating your own levels from scratch is as easy as playing them
Objects can be made out of anything from wood to sponge, metal, and felt

Amazing graphics bring the world of the main character, known as Sackboy, and his fabric-coated pals to life with realistic physics and a stunning level of detail. Played with friends it’s a great puzzle adventure, as you co-operate and compete across each level.

The game’s trump card though is its customisation, not just the characters themselves but the whole game. It’s extremely easy to create your own levels, and the best fun is had simply setting up areas for mucking around and then sharing them online with other people.

Key Features
  • Unreal reality: There’s never been a game that looks like this, with ultra cute characters but realistically modelled physics and materials from wood to sponge.
  • Co-op fun: Co-operate with up to three friends, as you run, jump, and swing around each level and overcome the cunning puzzles and dangerous enemies.
  • Everything changes: Every single element of the game is fully customisable from your player character to each of the levels and all of the objects within them.
  • Mad scientist: Create your own unique levels and change the properties of any objects to make Sackboy mincing traps or huge machines that can move whole levels.
  • Eye see you: Use the EyeToy camera to further customise your game with special stickers that allow you to add your own photos to any level.
About the Developer: Media Molecule
After working on games such as Black & White and Fable, a group of ex-Lionhead Studios employees formed Media Molecule. The Guildford-based studio rose to frame through the independently produced Rag Doll Kung Fu, but their first retail game is LittleBigPlanet.



Customer Reviews:   Read 87 more reviews...

5 out of 5 stars Simply Brilliant   October 9, 2008
 104 out of 113 found this review helpful

I've never written a review on amazon, but after playing this game during the beta i felt compelled to tell people just how brilliant this game is.

First off you have the story mode, in this its like the normal single player type of game, its ingenius and fun to play, for the first time my girlfriend played with me and she hates game but loved this, its simple and just a great laugh, first customising your sackboy/girl and then playing the levels together, its cute, friendly and everyone can play.
The story mode could be sold on its own as its probably better than most games out but its probably less than half of what makes LBP Great.

After playing through most levels you can start creating your own, now i've played many games you can edit levels and i've been left confused mostly and stopped after 5 minutes, but steven fry's tutorials last around 30 minutes and after this your pretty much sorted! i created my own level after an hour or so which my girlfriend played and told me it was too hard and there wasn't enough colours a "womans touch" she said and even she wants to make one. After you've created the level you can publish it online and get other people to rate it and see what they think.

All in all this game is superb the story mode alone deserves a 10/10 but with the online mode which lets you play other peoples levels whenever you want and you don't even need to play them online so no lag or random online people slapping you it makes an endless supply of content!

I was worried it would be quite simple games as its basically a platformer but this was squashed after i saw people making large complex systems, rockets, cars, traps, calcuators, protecting a box, sonic, boss battles, Mario, metal gear solid and grand theft auto levels it'll be hard to get bored!

I hadn't preordered this game but now i have, this game is perfect for anyone girls guys kids adults, you need this game, if any parents are reading this looking for ideas this is the game! its recieving perfect scores all round and is the only game that seems not for the Wii and that isn't a shooter!

BUY IT NOW!!!!



5 out of 5 stars An Incredible Journey   November 4, 2008
 13 out of 14 found this review helpful

I have just finished an eight hour stint on this game having got it at 11am this morning and the wait was most definately worth while.

The Story mode is fun, tricky, hair pullingly insane at times but instantly fun, the tutorials are intuitive and not tedious then the fun begins good style in two major areas.

Firstly online, the scores that your friends achieve when they are playing the Story mode flash up prompting you to try to beat them, it draws the competitiveness out of you, then when you want something different invite a friend or three to join you in your pod and decorate it and smack each other about a bit, then go do the same story levels as a foresome.

The next part of this game that is incredible is the level creater. Already there are quality levels popping up online and this tool is both easy to use and powerful. A tutorial teaches you about each element and also unlocks materials and objects to use.

Already this game has me hooked, and when the majority of my friends list joins the fun tomorrow I'm expecting a Little Big bit of fun.

If you own a PS3 this is a must buy game!!!

If you don't own a PS3, buy one, and then buy this!!!



5 out of 5 stars A world of possibilities   September 26, 2008
 55 out of 65 found this review helpful

LittleBigPlanet enters you into a world of creativeness, fun, cuteness, impressiveness and community from the minute you launch the game.

Everything starts off from your Pod (fully customizable btw). Here you'll be able to view the outer planets in the game world which will will take you to various sections where you can play create and share.

You can visit the "me" planet to check out your stats, friends, levels and more. You can visit the "community" planet to play through the story mode, other levels and user-created levels that they have made and published and then you can visit the "create" planet where you can select craters to start brand new levels.

Playing through the story mode will help you get to grips with the controls and features of the game which are surprisingly easy and will also help you learn how things can be created in LBP. The story mode consists of pre-existing levels for you to practice in and along the way you will never feel lost or confused as the voice of actor Stephen Fry will be there to show you anything you need to know by talking over an in-game video showing you how to do something.

Within levels such as these you will find out pretty soon on that in LBP you will be able to collect a huge array of items from stickers to vehicle parts, textures to vehicle parts, the list goes on and on. These are cleverly hidden within levels as objectives but once you find anything in a level you earn it and it is imported into your Popit forever.

The Popit is your toolbox in LBP which gives you access to everything you will need to create your levels, customize your character, save items you have made and collected and use them anywhere in the world... there is a massive amount of content within the Popit. It's incredibly easy to browse through and use and you can also customize it's colour to suit you.

In create mode is when you'll need your Popit the most. Creating a level in LBP is astonishingly easy considering the actual complexity and size of levels that are achievable. Alot of this is down to Stepehen Fry's narrated tutorial videos which are available at any time. If you want to make a simple wooden box and paint it red then you'll be able to find out how just as easily as you'll be able to find out how you can make a huge mechanical toy full of motors, moving body parts, hazardous surfaces and even it's own brain! In LBP you'll be able to play for as long as you like creating the simplest of things or creating really intricate contraptions which will be playable in your levels.

Building objects just isn't the only thing you can do to bring your levels to life, in LBP you will find voice effects, music, themes, templates, prizes, scoreboards and much much more to make your levels fun and exciting.

Basically in LBP the limits are almost endless. If you want to jump into LBP anywhere within the game with your friends, you can do just that, visit and play levels together, go and make a level together, even hit each other if you like, you can do just about anything. The co-op works really well too. Some levels can need two players to access certain areas, lifting and pulling items can be made easier and so on. But most importantly it's a whole lot of fun. If you want to jump on a skateboard together and take a photo of yourselves smiling then you can!

There really is far too much going on within this game to explain it all in a review but I hope this may have helped some people who are unsure about what you can actually do within the game to understand it a bit more. This is a game you will LOVE, your children will ADORE, even your granny might pick up and start playing. On the other hand if you have a creative talent then enjoy having your own virtual toolbox to create the most fun and crazy things and share it with the world.

Stephen Fry does a fantastic job at narrating the game and is genuinely funny at times, it was a perfect choice to have him involved. For the price of the game you're getting an exceptional amount of entertainment within one box. Little Big Planet have the ability to change the way we game. The community aspects bring people together and being able to comment on people's levels, leave feedback and favourite them feels like the gaming version of YouTube or Myspace. The graphics are out of this world and the game as a whole is a truly epic technical feat.

The game really doesn't have one thing wrong with it, if I had to find a fault I would say it is that good that you can be on it for hours and realise that you haven't got anything else done! It is THAT addictive! A perfect game that could change the way we play. 10/10

Oh and for those of you wondering how I managed to play the game early, I am in the Beta. I also believe this is an early build of the game yet it feels like a totally finished product, the fact that the full release is going to be even better is beyong belief!



5 out of 5 stars This is AMAZING   October 27, 2008
 12 out of 14 found this review helpful

This is the best game of 2008 and the best game on PS3 by a mile,
You can create anythnig in this game and have hours and hours of fun,
With great platforming aside, little big planet is easily the most creative and proper next generation game of 2008!
Sharing levels on PSN is only the beginning



5 out of 5 stars The Genius Of Simplicity   November 1, 2008
 8 out of 9 found this review helpful

The wheel. Sandwiches. The bicycle. Some things are so fundamental to our conception of the world it is hard to believe they were not invented sooner. Video games are commonly seen as involving input from the gamer that starts and ends with making a character on the screen move, shoot and solve puzzles. "LittleBigPlanet" changes the goalposts because it makes the possibility of gamers creating and sharing levels and turns it into the key selling point of a major release.
"LittleBigPlanet" has a rich and challenging Story Mode right out of the box. It is an excellent platforming game that comes with bright, colourful and humorous levels set across the globe, and you can play these without ever going online. The Story Mode is relatively short, but some of the later levels (and I'm thinking of one particularly tricky one in particular) are a stiff challenge, and there is added replay value from collecting all the stickers and costumes with which to decorate levels and your Sackboy character respectively. Developer Media Molecule have cleverly realised that players have a particular fondness for collecting stickers, recalling as they do childhood memories of sticker albums and stamps collecting. The knockabout 2D feel of the game perfectly suits the vibrant colours and rich textures of the game.
The game really comes to life, however, when you connect to other users, play with them online, play the many levels created by other users, and of course create your own works which others will be able to play. And when I say "many", I really means lots. At the time of writing there are twenty or so pages of created levels by budding Da Vincis, and the game has not even been released in Europe as of yet. The communal aspect of LittleBigPlanet is the key feature that separates the game from previous platformers such as the revered Mario and Sonic games of the nineties. Even if you have absolutely no interest in creating a level yourself, the sheer range of levels in terms of quality, imagination and difficulty is mind-boggling. The promised Community feature will also supposedly add to the creation aspect by enabling the making of levels in real time online.
LBP is a blindingly simple basic gameplay idea. However, this doesn't automatically make the gameplay flawless. The key problem I encountered was the layering system. LBP is a so-called 2.5D game, which means Sackboy can move towards and back from the screen, in three layers. Sometimes the game engine can get a little muddled, and throw your character to instant death because the game hasn't switched to an alternate level when it should have (or vice-versa). The controls, too, can feel a little floaty and imprecise, but this is a little more forgivable because platform games have always relied on the harum scarum of on-the-fly player correction in the middle of difficult jumping sections.
A second problem with the game is a little less apparent. Although the Create Mode is well-structured in terms of plentiful tutorials (voiced by the redoubtable Stephen Fry), actually making things can be extremely treacherous. Imagine creating a small engine -say a pulley- out of disparate materials. The machine works fine, and you go on creating the rest of the level. Then suddenly, the creation collapses and tears down anything lying in its way. Defective creations tend to go wrong by degrees: a 1% fault mutates over the course of a few hours of creation into a 2%, a 5%, and finally a fault that can collapse all your hard work. In addition, creating is just plain hard work if you have no great aptitude for such things. Using as it does the same game engine used by the developers that made the Story Mode, Create Mode is designed for serious, heavy-duty gaming. At its heart are tools designed for creating complex levels, which have been play-tested for hours and are meant to be perfect.
"LittleBigPlanet" is a strikingly beautiful and charming game. Rich in texture and loving detail, the single player experience is overwhelmingly fun. Sackboy is a winning presence, and doesn't seem out of place compared to the icons of the 2D era of gaming. The created levels already available offer a mind-boggling trove of imagination, and community aspects will only expand with time. The slightly over-complicated Create Mode shouldn't put anyone off this wonderful game. The game's slogan is "Play. Create. Share," a command which anyone with a PlayStation 3 should obey forthwith.


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